In “The Witcher 3: Wild Hunt,” bombs are a crucial part of Geralt’s arsenal, providing tactical advantages in the heat of battle with varying effects such as explosions, status ailments, and crowd control. Accessing these bombs through console commands can add a new level of convenience and strategic depth for players engaging with the game on PC or Mac via Steam. This guide will meticulously outline 24 bomb ID codes or console commands you can use within the game to spawn different types and tiers of bombs.
The Basics of Witcher 3 Console Commands
Enabling the debug console is the first step to utilizing these commands. By modifying the game’s configuration files, you can enable the console and start using the commands. The commands need to be typed precisely, as they are case-sensitive, and many of them require specific syntax and apostrophes around item names. For example, the command format `additem(‘Item Code’)` is used to spawn items, including bombs.
Witcher 3 Bombs Overview
Bombs in “The Witcher 3” include a variety of explosive devices that can be categorized based on their effects and damage types. Typically, bombs in the game are divided into three tiers: Base, Enhanced, and Superior, increasing in effectiveness. The primary bombs available in the game are Devil’s Puffball, Dragon’s Dream, Dimeritium Bomb, Grapeshot, Samum, Moon Dust, Northern Wind, and Dancing Star.
List of Bomb ID Codes and Commands
Below is a detailed list of console commands to spawn each type of bomb at its various tiers. The format for these commands is `additem(‘Bomb Code’)`, and all codes are categorized for easy reference.
- Silver Dust Bomb 1:
additem('Silver Dust Bomb 1')
- Silver Dust Bomb 3:
additem('Silver Dust Bomb 3')
- Samum 2:
additem('Samum 2')
- Dragons Dream 1:
additem('Dragons Dream 1')
- White Frost 2:
additem('White Frost 2')
- Devils Puffball 2:
additem('Devils Puffball 2')
- Dancing Star 2:
additem('Dancing Star 2')
- White Frost 3:
additem('White Frost 3')
- Devils Puffball 3:
additem('Devils Puffball 3')
- Dancing Star 3:
additem('Dancing Star 3')
- Dragons Dream 3:
additem('Dragons Dream 3')
- Samum 1:
additem('Samum 1')
- Dancing Star 1:
additem('Dancing Star 1')
- Devils Puffball 1:
additem('Devils Puffball 1')
- Dragons Dream 2:
additem('Dragons Dream 2')
- White Frost 1:
additem('White Frost 1')
- Grapeshot 1:
additem('Grapeshot 1')
- Tutorial Bomb:
additem('Tutorial Bomb')
- Alkali Bomb 1:
additem('Alkali Bomb 1')
- Alkali Bomb 2:
additem('Alkali Bomb 2')
- Alkali Bomb 3:
additem('Alkali Bomb 3')
- Dwimeritium Bomb 1:
additem('Dwimeritium Bomb 1')
- Dwimeritium Bomb 2:
additem('Dwimeritium Bomb 2')
- Dwimeritium Bomb 3:
additem('Dwimeritium Bomb 3')
Detailed Descriptions and Tactical Uses of Witcher 3 Bombs
Each bomb in “The Witcher 3” serves a specific purpose. Below are detailed descriptions and possible tactical uses for each bomb:
- Devil’s Puffball: Releases a cloud of poison gas. Effective against groups of enemies or those who are vulnerable to poison. Command for base level:
additem('Devils Puffball 1')
. - Dragon’s Dream: An explosive bomb releasing a highly flammable gas. Ideal for setting traps and causing large area damage when combined with Igni. Command for base level:
additem('Dragons Dream 1')
. - Dimeritium Bomb: Temporarily nullifies magical and Witcher abilities when detonated, which is extremely useful against magical creatures and adepts. Command for base level:
additem('Dwimeritium Bomb 1')
. - Grapeshot: A shrapnel bomb that causes massive damage and stagger. Best used in head-on confrontations with heavily armored enemies. Command for base level:
additem('Grapeshot 1')
. - Samum: Emits a bright flash, stunning and blinding enemies within its radius. Useful for crowd control and gaining momentary respite in combat. Command for base level:
additem('Samum 1')
. - Moon Dust: Releases silver shrapnel upon explosion, limiting the regenerative capabilities of monsters and rendering them unable to use their powers. Command for base level:
additem('Silver Dust Bomb 1')
. - Northern Wind: Releases a chilling blast that freezes anything within its range. Particularly effective against enemies vulnerable to ice and cold. Command for base level:
additem('White Frost 1')
. - Dancing Star: A firebomb that causes area-of-effect fire damage, ideal for inflicting consistent burn damage on groups of enemies. Command for base level:
additem('Dancing Star 1')
.
Enhancing Bombs – Enhanced and Superior Levels
Enhancing bombs increases their effectiveness and the radius of their impact, as well as adding additional effects. The commands to spawn enhanced and superior variants of each bomb are listed below. These upgrades are pivotal for higher difficulty levels where strategic advantages become essential. The syntax remains similar, replacing the base level number with 2 for enhanced and 3 for superior.
- Devil’s Puffball Enhanced:
additem('Devils Puffball 2')
- Devil’s Puffball Superior:
additem('Devils Puffball 3')
- Dragon’s Dream Enhanced:
additem('Dragons Dream 2')
- Dragon’s Dream Superior:
additem('Dragons Dream 3')
- Dimeritium Bomb Enhanced:
additem('Dwimeritium Bomb 2')
- Dimeritium Bomb Superior:
additem('Dwimeritium Bomb 3')
- Grapeshot Enhanced:
additem('Grapeshot 2')
- Grapeshot Superior:
additem('Grapeshot 3')
- Samum Enhanced:
additem('Samum 2')
- Samum Superior:
additem('Samum 3')
- Moon Dust Enhanced:
additem('Silver Dust Bomb 2')
- Moon Dust Superior:
additem('Silver Dust Bomb 3')
- Northern Wind Enhanced:
additem('White Frost 2')
- Northern Wind Superior:
additem('White Frost 3')
- Dancing Star Enhanced:
additem('Dancing Star 2')
- Dancing Star Superior:
additem('Dancing Star 3')
Special Bombs and Miscellaneous IDs
In addition to the regular bombs, there are some unique and tutorial bombs that might be of interest.
- Tutorial Bomb: These are often included for training purposes and might have unique effects or limited use. Command:
additem('Tutorial Bomb')
- Alkali Bomb 1: A special bomb with unique properties. Command:
additem('Alkali Bomb 1')
- Alkali Bomb 2: Enhanced version of the Alkali Bomb. Command:
additem('Alkali Bomb 2')
- Alkali Bomb 3: Superior version of the Alkali Bomb. Command:
additem('Alkali Bomb 3')
- Fungi Bomb 1: A bomb releasing fungal spores. Command:
additem('Fungi Bomb 1')
- Glue Bomb 1: Potentially traps enemies with adhesive properties. Command:
additem('Glue Bomb 1')
- Virus Bomb 1: Possible biological agent delivered via explosion. Command:
additem('Virus Bomb 1')
- Snow Ball: Likely a non-lethal, fun item possibly from special events. Command:
additem('Snow Ball')
Concluding Thoughts
Using console commands to spawn bombs in “The Witcher 3: Wild Hunt” can significantly enhance gameplay by providing immediate access to high-tier items, thereby allowing more strategic flexibility in combat. The ability to spawn a variety of bombs with unique effects can also make for a more dynamic and engaging exploration of the game’s mechanics.
By integrating these commands properly, players can make their gaming experience in the world of Geralt of Rivia even more enthralling. Remember to use these commands responsibly to ensure the game remains fun and challenging.