How to Find the Blacksmith’s Tools on Undvik in The Witcher 3 (Master Armorer Quest Walkthrough)

Witcher 3

In “The Witcher 3: Wild Hunt,” players are greeted with an expansive world rich with quests and adventures. One particularly rewarding quest is the “Master Armorers” quest, which tasks players with acquiring special tools for an armorer to craft high-quality gear. This guide provides a step-by-step walkthrough on finding the blacksmith’s tools on Undvik, an integral part of this quest.

Starting the Quest

The “Master Armorers” quest begins after Geralt arrives in Velen. To initiate the quest, players must seek out Fergus Graem, a renowned blacksmith based in the Baron’s estate at Crow’s Perch. Despite Fergus’s reputation, it is his assistant, Yoana, who informs Geralt that to craft master-level armor, specific tools located on Undvik are necessary. This sends Geralt on a journey to the Skellige Isles.

Getting to Undvik

First, players will need to make their way to Skellige. This can be done by following the “Destination: Skellige” guide, using a boat to reach the archipelago. Once in Skellige, head towards the Marlin Coast. This area is bustling with shipbuilding activity, and here, players will need to eliminate a group of sirens that threaten the safety of the site.

Use your Witcher Senses to examine the ship hulls and gather more information. Inside one of these hulls, players will meet Octo, who provides insight into recent events and mentions Hjalmar an Craite. This turns the quest towards finding Hjalmar and aiding him, which is crucial for progressing further.

Finding Hjalmar and His Team

From the shipyard, players should head towards Hjalmar’s camp. Follow your Witcher Senses to unravel tracks and evidence of those who fled the camp. The trail leads to a site just outside a cave where more investigation is required. Players will find a trail of blood to follow, soon revealing three mountain trolls.

Instead of engaging in combat, it’s possible to solve puzzles or riddles posed by the trolls to progress. The correct answer to their riddle is “A troll.” Once successful, Folan, a captive of the trolls, will be freed, due to solving the riddle. With allies reunited, it’s time to locate Hjalmar once again.

Exploring the Cave and Fighting the Giant

Continue by following signs of a boat – these trails hint at Hjalmar’s journey. Eventually, players will enter a cave and must dive into and navigate through water. Inside, utilize Geralt’s Witcher Senses to investigate any unusual findings closely.

Leaving the cave leads to a house that needs searching. Afterward, keep tracking until you assist Hjalmar in battling sirens, advancing toward the formidable giant’s lair.

Inside this particular cave, a character named Vigi is found imprisoned in a cage. Unlocking Vigi’s cage requires locating a key within a nearby box while treading carefully to not stir the giant. Once free, Vigi becomes an integral ally in defeating the ice giant.

  1. Avoiding danger: As the giant rests, it’s crucial to stay stealthy and retrieve the key quietly.
  2. The battle: Prepare for a challenging fight against the ice giant once Vigi is freed. Utilize Geralt’s full combat capabilities for this daunting encounter.

Claiming the Blacksmith’s Tools

With the giant vanquished, return to the house just outside the initial cave. Here, another cave awaits players on the right side. Venturing inside this location leads to the discovery of the blacksmith’s tools stored within a chest near a fireplace. These are essential for crafting the high-quality armor.

Returning to Fergus and the Armor Test

After securing the tools, journey back to Fergus at Crow’s Perch. Upon presenting the tools, a Nilfgaardian general steps into the scene requesting Fergus to craft armor. Yoana, once again, reveals her true mastery in armor crafting to Geralt’s surprise. She requires Geralt’s assistance in retrieving the acid gland of an Archgriffin to prove her skills.

Commence this mission by checking the notice board at Crow’s Perch for the “Contract: The Griffin from the Highlands.” It marks a new area on the map, where the Archgriffin is thought to reside.

Hunting the Archgriffin

Travel to the designated location and employ your Witcher Senses to uncover griffin feathers and victim remains, leading to the nest of the Archgriffin. This new location found atop a hill presents an opportunity for an intense battle. Defeat the Archgriffin and retrieve the specific acid gland required.

Upon looting the beast’s corpse, players can also complete the related contract by acquiring the trophy and claiming the reward later.

Completing the Quest with Yoana

With the acid gland in possession, head back to Yoana. Watch as she crafts armor for the Nilfgaardian general and sets up a demonstration to prove her talents. Players must agree to partake in this test to ensure a successful quest conclusion.

  1. The test: Donning Yoana’s armor, Geralt stands against Fergus’s creation. The general orders arrows shot at both sets of armor, showcasing Yoana’s superior craftsmanship since Geralt emerges unharmed.
  2. Winning acknowledgment: Witness as Yoana takes her rightful place as the master armorer at the forge, and Fergus acknowledges her skill.

Collecting the Armor

In gratitude for Geralt’s trust and bravery, Yoana pledges to craft the best armor for him. She grants players the Mag Deira cuirass diagram and offers capabilities to produce master-level armor. Players should wait a day, either through exploration or meditation, and return to collect the finished Witch hunter’s armor crafted by Yoana.

The successful completion of the “Master Armorers” quest not only rewards players with formidable armor but also supports the advancement of a talented artisan in a male-dominated profession. Thus, players can assist Yoana in earning the recognition she deserves while benefiting from top-notch equipment in their quest to vanquish evils across the Continent.

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